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	<title>Crystal&#039;s Research Blog &#187; Video Games</title>
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	<description>Sharing my journey to mastery...</description>
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		<title>MDA &#8211; Mechanics, Dynamics and Asthetics</title>
		<link>http://retroturtle.net/Research/2014/04/mda-mechanics-dynamics-and-asthetics/</link>
		<comments>http://retroturtle.net/Research/2014/04/mda-mechanics-dynamics-and-asthetics/#comments</comments>
		<pubDate>Thu, 10 Apr 2014 05:56:07 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Aesthetics]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Fun taxonomy]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Games Research]]></category>
		<category><![CDATA[MDA Framework]]></category>
		<category><![CDATA[Mechanics]]></category>
		<category><![CDATA[Taxonomy]]></category>
		<category><![CDATA[Thinking About Fun]]></category>
		<category><![CDATA[User Experience Design]]></category>

		<guid isPermaLink="false">http://retroturtle.net/Research/?p=227</guid>
		<description><![CDATA[Hunicke, LeBlanc and Zubek (2004) present a framework for developing games and thinking about games research. They start from the perspective of the player and the designer as a one]]></description>
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		<title>Why am I here? &#8211; Motivations for playing games online</title>
		<link>http://retroturtle.net/Research/2013/09/motivations-for-playing-games-online/</link>
		<comments>http://retroturtle.net/Research/2013/09/motivations-for-playing-games-online/#comments</comments>
		<pubDate>Fri, 20 Sep 2013 06:20:24 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Game Mechanics]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Achievement]]></category>
		<category><![CDATA[Cyber Psychology and Behavior Journal]]></category>
		<category><![CDATA[Desires]]></category>
		<category><![CDATA[Empirical Data]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Motivation]]></category>
		<category><![CDATA[Online Games]]></category>
		<category><![CDATA[Player Types]]></category>
		<category><![CDATA[Survey]]></category>

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		<description><![CDATA[Yee (2013) conducted a study to investigation players motivation for MMORPGs. Early he critics the lack of empirical data behind Bartle&#8217;s Player types. Noting that the player types were not]]></description>
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