<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Crystal&#039;s Research Blog &#187; Collection</title>
	<atom:link href="http://retroturtle.net/Research/tag/collection/feed/" rel="self" type="application/rss+xml" />
	<link>http://retroturtle.net/Research</link>
	<description>Sharing my journey to mastery...</description>
	<lastBuildDate>Tue, 13 May 2014 05:16:56 +0000</lastBuildDate>
	<language>en-US</language>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.8.41</generator>
	<item>
		<title>One card win. Discussing rarity, power and balance in CCGs</title>
		<link>http://retroturtle.net/Research/2013/06/one-card-win-discussing-rarity-power-and-balance-in-ccgs/</link>
		<comments>http://retroturtle.net/Research/2013/06/one-card-win-discussing-rarity-power-and-balance-in-ccgs/#comments</comments>
		<pubDate>Sat, 29 Jun 2013 07:47:21 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Collection]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Mechanics]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[Balance]]></category>
		<category><![CDATA[Card Collections]]></category>
		<category><![CDATA[Card Games]]></category>
		<category><![CDATA[CCGs]]></category>
		<category><![CDATA[Collectible Card Games]]></category>
		<category><![CDATA[Collectible Objects]]></category>
		<category><![CDATA[Collecting]]></category>
		<category><![CDATA[Digital Addiction]]></category>
		<category><![CDATA[Fantasy games]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[International Journal of Computer Game Research]]></category>
		<category><![CDATA[Magic: The Gathering]]></category>
		<category><![CDATA[MTG]]></category>
		<category><![CDATA[Power]]></category>
		<category><![CDATA[Rarity]]></category>
		<category><![CDATA[Sanctum]]></category>
		<category><![CDATA[Trading Card Baseball]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>

		<guid isPermaLink="false">http://retroturtle.net/Research/?p=4</guid>
		<description><![CDATA[In Rarity and Power: Balance in Collectible Object Games Ethan Ham brings to the forefront the eternal struggle game designers have for Collectible Card Games (CCGs), Balance, specifically rarity and power.]]></description>
		<wfw:commentRss>http://retroturtle.net/Research/2013/06/one-card-win-discussing-rarity-power-and-balance-in-ccgs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
