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	<title>Crystal&#039;s Research Blog &#187; Experience</title>
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	<description>Sharing my journey to mastery...</description>
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		<title>Looking into Badges &#8211; University of Washington</title>
		<link>http://retroturtle.net/Research/2014/04/looking-into-badges-university-of-washington/</link>
		<comments>http://retroturtle.net/Research/2014/04/looking-into-badges-university-of-washington/#comments</comments>
		<pubDate>Sun, 20 Apr 2014 04:20:39 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Badges]]></category>
		<category><![CDATA[Theory]]></category>
		<category><![CDATA[Badg.us]]></category>
		<category><![CDATA[BadgeOS]]></category>
		<category><![CDATA[Code Academy]]></category>
		<category><![CDATA[Credly]]></category>
		<category><![CDATA[Digital Badges]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Expertise]]></category>
		<category><![CDATA[Further Exploration]]></category>
		<category><![CDATA[GitHub]]></category>
		<category><![CDATA[Institutional Badges]]></category>
		<category><![CDATA[Management]]></category>
		<category><![CDATA[Meta-Badge]]></category>
		<category><![CDATA[Motivation]]></category>
		<category><![CDATA[Mozilla Open Badges Infrastructure]]></category>
		<category><![CDATA[Open Source vs Commercial]]></category>
		<category><![CDATA[Pilot Program]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[Recognition]]></category>
		<category><![CDATA[Recognition of Informal Learning]]></category>
		<category><![CDATA[Self-Determination Theory]]></category>
		<category><![CDATA[Skill Development]]></category>
		<category><![CDATA[Skill Trees]]></category>
		<category><![CDATA[Skill-Based Promotion]]></category>
		<category><![CDATA[Tertiary Education]]></category>
		<category><![CDATA[University IT]]></category>
		<category><![CDATA[University of Washington]]></category>

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		<description><![CDATA[When the University of Washington moved to a skill-based promotion system (from seniority-based), they looked int piloting a bagdes program to encourage skill development for student employees. Student employees make]]></description>
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		<title>Gamification, Games-based learning, and Serious games</title>
		<link>http://retroturtle.net/Research/2014/04/gamification-games-based-learning-and-serious-games/</link>
		<comments>http://retroturtle.net/Research/2014/04/gamification-games-based-learning-and-serious-games/#comments</comments>
		<pubDate>Sun, 20 Apr 2014 02:04:27 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Theory]]></category>
		<category><![CDATA[2014]]></category>
		<category><![CDATA[Blogger]]></category>
		<category><![CDATA[Brender Enders]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Feedback]]></category>
		<category><![CDATA[Game Mechanics]]></category>
		<category><![CDATA[Games-Based Learning]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Gamification Design]]></category>
		<category><![CDATA[Interactivity]]></category>
		<category><![CDATA[Market Forces]]></category>
		<category><![CDATA[Organizational Learning]]></category>
		<category><![CDATA[Rewards]]></category>
		<category><![CDATA[SAPS]]></category>
		<category><![CDATA[Serious Games]]></category>
		<category><![CDATA[The eLearning Guild]]></category>

		<guid isPermaLink="false">http://retroturtle.net/Research/?p=264</guid>
		<description><![CDATA[In Gamification, Games-based Learning, and Serious Games &#8211; Any difference? Bhasin argues that there is no difference between the three. Suggesting that &#8220;gamification, games-based learning, and serious games are effectively]]></description>
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		<title>Conventions &#8211; PAX East</title>
		<link>http://retroturtle.net/Research/2014/04/conventions-pax-east/</link>
		<comments>http://retroturtle.net/Research/2014/04/conventions-pax-east/#comments</comments>
		<pubDate>Thu, 17 Apr 2014 06:15:30 +0000</pubDate>
		<dc:creator><![CDATA[Crystal McLaughlin]]></dc:creator>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Addressing Issues in the Industry]]></category>
		<category><![CDATA[Announcement]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Boardgaming]]></category>
		<category><![CDATA[Convention]]></category>
		<category><![CDATA[Convention Culture]]></category>
		<category><![CDATA[Convention Experience]]></category>
		<category><![CDATA[Cosplay]]></category>
		<category><![CDATA[Diversity]]></category>
		<category><![CDATA[Experience]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gamer Identity]]></category>
		<category><![CDATA[Gamer Identity Issues]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Hearthstone]]></category>
		<category><![CDATA[PAX]]></category>
		<category><![CDATA[Penny Arcade]]></category>
		<category><![CDATA[Penny Arcade Expo]]></category>
		<category><![CDATA[Roll for Diversity Hub and Lounge]]></category>
		<category><![CDATA[Story Mode]]></category>
		<category><![CDATA[Tabletop Gaming]]></category>

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		<description><![CDATA[In keeping up-to-date with the gaming industry I&#8217;m currently reading all about the Awesomeness of PAX East. PAX East is a Geek convention, held over three days in Boston, MA.]]></description>
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